package com.invokestatic.shooter;

import com.badlogic.gdx.Gdx;

public class Sound {

	public static void preload() {
		//TODO Load splashscreen sounds
	}

	public static void load() {
		
	}

	private static com.badlogic.gdx.audio.Sound load(String name) {
		return Gdx.audio.newSound(Gdx.files.internal(name));
	}

}
